• Tag Archives Second Life
  • Second Life Building – The Fun Begins

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    2014-07-19_21-29-29Well, I kind of got bored and couldn’t come up with any more direct ideas without actually seeing some progress done on what I already have for designs. So, I have begun to tear everything apart. FUN! Its actually turning out to be quite nice. I used some very simple Mesh blocks, because the default SL prims are very annoying to work with, and started with the Dance / Rave room. Its not fully done, cosmetic items are missing such as Windows and some things to go on the walls, but its looking good so far!

    After I get some cosmetics out of the way, I plan to begin building the rooms. I have some pretty cool designs setup for outside that I need to have done so that I can make the cosmetics for. There is a lot of mesh items I need to design but without actually seeing the area it is difficult to judge what I can do in simple mesh boxes vs having to create a whole mesh object for. Come visit if you’re interested in watching me put things together!


  • Second Life Building – Prepare for Terrible Drawing

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    scan0001I got tired of all the issues I was having with any design software I could find online that didn’t want $400 just so that I could draw lines and circles on a grid. I tried using a few other photo editors and quickly gave up on them. Layout, from Google, was the best I could find for software and was what I was using up until now. However, even it is lacking what I really needed: the ability to simply DRAW lines and not have to deal with objects, boxes, and other things that got in the way.

    So instead, I will be going old fashion and drawing by hand with pencil and graph paper. My only complaint is that the graph paper I bought was in inches and not in cm. So I guess I will have to do a little bit of math to create a ratio conversion so I can keep the measurements precise. I did run into a few mishaps such as the top middle window is slightly off. This was due to my own rush and I would have likely made the same mistake through software. Only difference is that its much messier to fix issues on paper. But hey, I can live with that if it means better freedom to do what I want!

    As for the design, its pretty simplistic. I got lazy, as you can see with the right side. I also noted that when I was done and thinking about the door… how the hell is the door doing to open? I decided that I will have to make a slight change to the distance between the windows and the door. I also decided that I should remove the upper window as it looks more and more silly the more I think about it. I may make a designed window or put some kind of sign up there. The windows themselves will likely be grid-box style windows with some sort of Anime related window painting. I have some more pictures that I may use for these.


  • Second Life Building – All of the Dance

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    2014-07-17_22-32-59So, there has not been much progress today. I would like to hand draw the rest of the designs but I am too lazy to go to the store right now to get some proper paper. It will probably be Saturday when I go shopping that I will get the paper that I need to do this on.

    The design for the Club is fairly simple. I plan on using some of the stuff we currently have, such as the floor, dance animations, dance poles, speakers, and some of the stage clutter. I will also be bringing in some new furniture, I have not decided if I will be making my own or using bought furniture. I think creating furniture would be a great experience though and I will probably stream me creating it when I do. The Area marked as Glow Sticks is a joke at Tom’s expense for being a derp and leaving a bunch of floating glow sticks in the building for over a month now without moving them. We may sell, or give out free, glow sticks with some effects.

    I do not think I will be doing a floor layout for the stores or for the park area. However, do be on the lookout as once I get the paper that I need I plan on creating some neat effects. Cabro likes the idea of having a Deadspace-like air-lock for his entrance. So expect to see some concept designs soon!


  • Second Life Building – We are Doomed

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    2014-07-17_00-17-23So, I did end up going with the multiple shops idea. After talking to Tauren Tom, we decided it would be interesting to try and rent out a few shops. I am not sure on the exact details but the shops will be approximately 8mx12.5m with the corner shop being bigger (or possibly 16m x 12.5). This would give approximately 100 square meters for people to put up their own shops. I don’t have any definite values, but the prices should be in the range of about 75-125L/week and 15-20 prims allocation and the ability to purchase more prims. But again, we will have to wait until I am done with everything and all the things are moved around so I can get exact numbers on how many prims are still open.

    Additionally, I have the Living area now completed! They are attached below. There are currently 6 rooms available for rent (3 on first floor and 3 on second floor with the option to rent both floors). Rent prices, like shops, will not be determined until we get a final prim count on what is available and what is used. While it is not likely, it may be possible to snag a room for free depending on where we go. It is also possible that the rooms will never be up for rent and are reserved for members of our group. But again, this is something that will be decided later and thus I cannot give a definite answer.

    Also, this project will likely take some time. I am currently only in a design phase and there is going to be a lot of work done to make sure we all like this design and that this will become our permanent design. I expect the designing to take at least until the end of the weekend. The actual building is going to be the long part as part of the design will be incorporating a lot of Mesh building materials in order to help optimize visitor (and our own) experience (I mean, help relive some lag).

    After spending many months of redesigning straight in SL, I found it to be easier to actually make a plan first. This should prove a great learning experience as it will be great for when I begin the designing for the games I wish to make in the future. It may be worth following my posts in  the future if you want to get into game design but not sure where to start. Building up a pool of assets is the most important thing for building a game after all!

    2014-07-17_00-22-29 2014-07-17_00-22-37

     


  • Secondlife Building – Work In Progress

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    2014-07-16_22-28-16I am currently only in the design phase, but so far its looking good! I have had to scrap a few ideas along the way in order to make it look more fluid. I have also been bouncing the idea of extending the area marked as Cabro’s Terrifying Abomination (no seriously, there is horse porn in there) forward a bit more and then adding shops around the entire area. Biggest problem I am running into is that it would mean I would need to setup rentals and I am not sure how well that would go since it would then mean someone has to manage the prims and such and find actual renters.

    For those curious, this design is going to be in 100% mesh building materials. I will likely be posting videos on my progress when I begin the actual building phase in Blender. It can serve as a great tutorial for 3d designing (at least on a basic level working with mostly square corners). For the immediate future, I will be posting a few more design layouts. I will likely be designing a full layout for the Shop, Park, Living Area, and Club. The Warning Zone is more of a joke and I will leave Cabro’s place up to him to decide what to do with.

    If anyone has any suggestions, please leave a comment or message me! You can also find me on SL @ http://maps.secondlife.com/secondlife/Bona/230/80/2001